How the Comparison Works
Two versions of the same room appear side by side. Five elements differ between them, and your task is to click or tap directly on each altered spot. A visual marker confirms a correct find, while a wrong tap costs nothing. No tutorial is needed because the interaction is immediately clear: look, compare, select.
Room Scenes and Difference Types
Each level shows a different room in a house. Living areas include sofas, lamps, and bookshelves. Bedrooms contain beds, dressers, and window views. Kitchens have counters, cabinets, and table settings. Differences range from shifted objects and color changes to small details like a rug pattern or the position of a picture frame. Placement is deliberate, so random clicking rarely works.
Difficulty Curve and Pacing
Early levels use obvious changes such as a missing cushion or a recolored object. Later stages grow subtler, with differences in shadow placement, slightly rotated items, or swapped decorations. The game never imposes a time limit, so you can study each scene as long as you like. That pacing builds observation skills gradually rather than testing speed.
Hints and Replay
A hint button highlights one undiscovered difference when you are stuck. It is optional and does not affect scoring or progression. Completed levels can be replayed to improve your speed or simply to view the scenes again. The game runs in a web browser on desktop, laptop, tablet, and smartphone, with full-screen mode available. No registration is required to save progress within a session.
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